Context
Useful context is more than a prompt. It includes the documents, tools, and permitted actions that are relevant to the task. If those boundaries are vague, a capable model still has to guess what it may use.
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Articles
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Context Is Not Cognition
The AFS paper asks how context can become a systems problem worth engineering. It does not claim that cognition has been solved.
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Context Is More Than Inventory
A paper about context ultimately faces relevance, change, and governance, not capacity alone.
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Small World: Every Agent Lives in Its Own Projection
AFS has a design principle we call Small World: every agent, every app, every process sees not the global world, but a small world projected specifically for it. Anything outside that world isn't "access denied". It simply doesn't exist. Here's where the idea comes from, why it's more than a security mechanism, and how to try it yourself.
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ALP(Active Loading Policy): A Simple Pattern for AI Context Graph Management
When working with AI assistants like Claude Code, there’s a fundamental tension that becomes apparent after the initial honeymoon phase. You want the
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Exploring the Model Context Protocol and the Future of AI Development
In the ever-evolving digital landscape, the convergence of AI and blockchain technology presents unprecedented opportunities for innovation and develo
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Introduction to Model Context Protocol for AI
You heard right: MCP (Modern Context Protocol) support is coming to AIGNE. Over the next few weeks, we'll release a series of articles and podcasts t
Documentation
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AIGNE Framework
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The functional, composable, and typescript-first AI Agent framework for real-world LLM Apps.
Terms
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AFS
AFS (Agentic File System) turns the files, services, and active work relevant to a task into an inspectable resource view. Instead of handing an agent an undifferentiated machine or a pile of APIs, it gives the task a world with names and boundaries.
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AUP
AUP (Agentic UI Protocol) lets an application express what is shown and what actions are available. A runtime then renders the parts that fit its device capabilities, instead of treating one screen's pixels as the application itself.